Air Traffic Control

Air Traffic Control (ATC) is a game mode in Flight Line. It is a public feature which is accessible to anyone playing the game by selecting Air Traffic Control in the main menu.

Playing as ATC
After selecting ATC, players are asked to select an airport to control. After selecting an airport, they are greeted with an overhead satellite view of the airport and two GUIs.

Moving Around
In ATC view, controllers are expected to know where the aircraft are prior to assigning commands. To move, hold left-click anywhere on the screen (but not on a GUI) and drag the mouse.

ATC View GUI
The first GUI is located on the top-right of the screen. It consists of the following information, which is updated based on the game activity: ATC controllers are expected to assign commands appropriate to the situation they are in as marked by this GUI. The wind direction and speed is also displayed on the upper-left.

Command GUI
The second GUI is located along the lower end of the screen. It consists of three buttons on the left, and one on the right, as follows:

Assign Aircraft
The large button closest to the right is marked as ASSIGN AIRCRAFT. After clicking the button, the player receives a list of all planes in range of the airport. Scrolling shows the entire list, and clicking a plane in the list results in the button being marked as the plane's callsign. Alternatively, ATC can select the plane by clicking the plane itself in the satellite view.

Assign Commands
The top button to the right is marked as ASSIGN COMMAND. After clicking the button, the controller is greeted by a list of commands to select arranged in the following order: After clicking a command, the button will be marked as that command.

Assign Location
The lower button is default set to ASSIGN LOCATION. Clicking the button gives ATC a list of runways at the selected airport. As with the other buttons, clicking a runway will mark the button as that runway.

Sending Commands
The rightmost button is marked with a large check mark and SEND. Clicking this button will send the command via in-game chat. The command sent is determined by the player's inputs, and is formatted automatically. Below is an example of the how the game sends the command, and what is input by the controller.