Flight

This is the main mode that players use to play the game. When you click on the button labeled 'Flight', you will be greeted with a selection of planes, liveries, airports, and gates. Once you have selected those, you will spawn at the gate at the airport in the plane with the livery you have selected. The SAAB 340B and Q400 are recommended for new players for their ability to take off and land on short(ish) runways, and how the wide landing gear makes it easier to not wing strike. Tophon airport is recommended as a starting airport, and you could circle around and land back at Tophon or go to Connerview, which is a good destination because it is a short distance away (Although the runway is a little too short for bigger planes, unless you are really good at flying bigger planes).

Taxiing
The first thing you need to do is to start your engines, then push out of the gate. Calling the jetway is optional (At least right now, there might be an update in the future where you can board passengers using it), but you can do it if you want before you push out. When you start backing out, you must click anywhere on the screen where there is not already a GUI to start steering. Turning on the taxi lights is good to see where you are going. Turn sideways so you are parallel with the gates, facing away from the airport. Stop pushing back and use the brakes to come to a stop. Stop pressing the brakes and wait until the engines are at idle. While you are waiting, you can set your destination. Then increase the throttle a little to taxi to the runway. Use the yellow taxi lines and don't hit other planes. When you reach the runway, look out for planes, line up with it, set the throttle to idle, and use the brakes to come to a stop.

Taking Off
When you have lined up with the runway and came to a stop, turn on the strobe lights. This will let other planes know you are about to take off. The 'Mount' camera setting is the best while flying, so you can tell if your plane is tilted. Set your flaps to the 3rd setting and stop pressing the brakes (If you haven't already), and set the throttle to maximum power. When you reach takeoff speed (You can tell by the wheels emitting smoke for half a second), carefully rotate up (tilt up without lifting off), while being sure not to tail strike. Once you lift off, make sure you don't stall by not tilting up too high. When you are sure you will not stall and you are at a high enough altitude, raise your landing gear and turn on the navigation lights. When you are at your cruising altitude (Reasonably low altitudes recommended for new players), set your flaps to 0. Fly over your destination first so you know where the runway you want to land at is (You can use the GPS if you are lost). Fly a little more, then turn around to face the runway. Lower your throttle bit by bit as you are doing this, but make sure not to stall while turning. You can set your flaps down a little while turning if you need to.

Landing
Landing is one of the most challenging parts of the flight. Set your lights to 'landing' and slow down to a speed reasonably above stall speed. Set your flaps to the 4th setting and lower your landing gear while doing this, and if your plane can, arm your spoilers. Be sure not to go too fast, and be sure not to go too slow. Do not turn too quickly or too much, because you can go too far to one side. Do little turns. DO NOT touch down with your front landing gear. Touch down with your back landing gear first (This is called 'flaring'). You can do this by carefully pulling up just before you touch down, but if you are going too fast, this won't work. As soon as you touch down, set the throttle to idle, activate the brakes, and make sure the spoilers have activated (If the plane has spoilers). When you have come to a stop, set the lights to 'taxi' and taxi off of the runway.